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Ukraine war
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Opinion
David Kim

What Ukraine has that Japan and Taiwan lack

Ukraine’s former defence minister is launching a new venture that could offer more than drone technology. Asia should take notes

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A service member of the 414th Separate Unmanned Strike Aviation System Brigade of the Ukrainian Armed Forces checks an FP-1 deep-strike drone before it launches for a combat mission, in an undisclosed location in Ukraine, in 2026. Photo: Reuters
David Kim is a former investment banker turned technology journalist who writes about Asian business, innovation and capital markets.
On September 1, former Ukrainian defence minister Mykhailo Fedorov announced that Alex Karp, CEO of artificial intelligence and data analytics firm Palantir Technologies, would become the lead investor in a new defence technology company he is building. This confirmed what Fedorov had only gestured at two days earlier in an interview with the Financial Times: that what he was selling investors was never really drones. In that interview, he also suggested he was ready to trade drone-warfare know-how for Patriot interceptors to get Ukraine through winter, essentially exchanging battlefield knowledge for one of the world’s most sophisticated air-defence weapons.

Six weeks before Karp’s name entered the picture, Fedorov had been Ukraine’s youngest-ever minister. The day after his July dismissal, Italy’s defence minister invited him to Rome as an adviser. Karp, whose firm is worth US$440 billion, reportedly soon called him to discuss working together. Neither was calling for Ukrainian hardware. What they presumably wanted was harder to manufacture: what Fedorov had learned running the system that produced that hardware.

That system was a loop: battlefield, failure, feedback, redesign, test, back to the battlefield. Brave1, the defence-tech cluster that was essentially Fedorov’s brainchild, is known for fast procurement – more than 500 grants in two years, prototypes certified in weeks. However, speed alone wasn’t the asset. Rather, the asset was the rapid feedback loop of real-world experience, which included soldiers dying when a tactic failed.

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