As Assassin’s Creed Shadows hits, how the series became a multibillion-dollar franchise
With new game Assassin’s Creed Shadows out on March 20, we look back at the rise of the historical action-adventure series

From the bazaars of the Holy Land during the Crusades to the snowy Nordic coasts of the Viking period, the Assassin’s Creed video game series has served up a wild ride through time and space.
The first game, set during the Crusades, was inspired by Slovenian writer Vladimir Bartol’s 1938 novel Alamut.
For the latest edition from its publisher Ubisoft, the 14th instalment, Assassin’s Creed Shadows, out on March 20, visits a period fans have long requested: 16th-century feudal Japan.
As always in the series, players are encouraged to sneak their way through heavily guarded strongholds to take down high-profile enemies from the shadows, with tools like grappling hooks, smoke bombs and a wrist-mounted dagger.
But open conflict can also be a viable option, with swords, bows, martial arts moves and firearms on offer.