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How Grand Theft Auto 6 trailer shows diversity and inclusivity in video gaming has hit a high point

  • ‘Lucia’, the first playable woman character in the notoriously violent and sexist Grand Theft Auto series, caps a wider trend towards inclusivity in gaming
  • Studios are employing sensitivity readers to make sure content is respectful to different cultures, and are promoting recruitment from diverse backgrounds

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“Lucia” is seen in this still from the trailer for Grand Theft Auto 6, which Rockstar Games will release in 2025. The first playable woman character in the series, she represents a growing focus on diversity and inclusion in video gaming. Photo: AFP

The most notorious, violent and often sexist video game Grand Theft Auto is finally introducing a playable woman character into its testosterone-fuelled world, capping a wider trend towards more inclusivity in the gaming industry.

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The pressure is coming from players demanding wider representation and from a new generation of game designers sensitive to the issue.

The result is “Lucia”, who featured in a trailer released on Tuesday for the Grand Theft Auto VI game that Rockstar Games will release in 2025.

Grand Theft Auto has often been a lightning rod for criticism but the wider industry has hardly been a beacon of light.

Major sexual-harassment scandals engulfed video gaming companies Activision Blizzard and Ubisoft in recent years.

And activists have long complained of a lack of diversity among staff at gaming companies, and often stereotyped depictions of minorities within games.

The industry, however, has listened and change is coming.

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