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The View | Can the metaverse usher in a new era of post-pandemic globalisation?

  • It may seem an unlikely saviour of global trade, but the metaverse can speed up supply chains by tracking goods and digitalising custom procedures
  • The platform also makes it easier for global teams to collaborate, and can involve consumers earlier in the production process

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A container ship in Rotterdam harbour in the Netherlands. The traditional model of globalisation has been assailed by shocks such as pandemic-induced lockdowns, trade disputes and geopolitical conflict. Photo: AFP

In May, Sultan Ahmed bin Sulayem, the chief executive of DP World, one of the world’s largest ports and logistics operators, made an intriguing announcement: the company would, by the end of the year, build a metaverse platform spanning its diverse operations in logistics, trade, education and other sectors.

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The 3D platform would, he explained, speed up the flow of goods across supply chains, increase visibility into supply bottlenecks, and provide a more collaborative and immersive training ground for the company’s extensive global workforce.

Coming in the midst of a Davos meeting that had been dominated by collective CEO angst over the gathering forces of “deglobalisation”, the announcement seemed to offer renewed hope for a traditional model of globalisation that has been assailed by successive shocks of pandemic-induced lockdowns, trade disputes and geopolitical conflict.
At first blush, the metaverse – essentially a collection of virtual, 3D worlds in which people can socialise through their avatars, create and sell digital goods, and work and collaborate with colleagues – seems an unlikely saviour of global trade and ways of working.
In the metaverse, you can buy a plot of virtual land in downtown Shenzhen, trade sporting collectibles, memes and even tweets in the form of non-fungible tokens, and attend virtual parties and meetings.
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All exciting possibilities, but in the real world roughly three-quarters of global trade is still about moving goods, commodities, materials and other “stuff” around. The metaverse may be a great place to hang out with friends or go to a virtual concert, but it isn’t going to be much help with importing a tractor or running a network of production facilities.

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