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China hopes cloud gaming will spur demand for 5G

Tencent and Huawei’s cloud gaming efforts demand massive speed and bandwidth that 5G is ready to provide

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A hands-on demo at ChinaJoy allowed people to experience cloud gaming via Tencent Cloud. (Picture: Tencent Cloud)
This article originally appeared on ABACUS
China has been tightening its grip on gaming recently, going as far as putting a daily playtime limit of 90 minutes on underage gamers. But there’s one area that the country is particularly excited about: Cloud gaming. 

Cloud gaming’s promise is why Microsoft, Google and Tencent are all diving in

Given that cloud gaming relies on a fast internet connection to bring PC-quality games to smartphones, it’s no surprise that some are eyeing it as the perfect application for 5G.

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China is investing heavily in 5G. The country switched on its massive 5G network in 50 cities this earlier this month, bringing a massive upgrade in speed and bandwidth -- two things cloud gaming would benefit from.

Why 5G isn't just faster video streaming on your smartphone

“Following the arrival of the first wave of 5G, we are seeing one thing with the carriers. As its bandwidth massively expands, they are in desperate need of content to fill in the gap. The first thing they think of is gaming,” Zhihui Li, CTO at Huawei Cloud, said at the recently concluded GameDaily Connect Asia in Shenzhen. 

A hands-on demo at ChinaJoy allowed people to experience cloud gaming via Tencent Cloud. (Picture: Tencent Cloud)
A hands-on demo at ChinaJoy allowed people to experience cloud gaming via Tencent Cloud. (Picture: Tencent Cloud)

While Google and Microsoft are pushing cloud gaming in the West, leading the way in China is Tencent and Huawei. Neither Chinese company has announced a consumer-facing product like Stadia or Project xCloud yet, but they are working on building out the infrastructure required.

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We reached out to both Tencent and Huawei for comment, but have yet to receive a reply.

Tencent, China’s social and entertainment giant

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